In the “Affective Objects” series, Panmela presents sculptures created from objects she received from the public over the years and which were given new meanings through the use of virtual reality. The artist does not know the owners or the stories behind each object that, after being selected, was printed in 3D and later cast in bronze, giving rise to the new sculptures.
In this work by Panmela, the classic appearance that the material conveys camouflages a technological and relational process, in which the public actively participates. The sculptures bring to light a search for being part of something, a process of belonging, beyond the duality with which the artist identifies, in the sense of something that appears classic, but which in essence is the result of extremely radical thinking of being and being born in the world.
In this work by Panmela, the classic appearance that the material conveys camouflages a technological and relational process, in which the public actively participates. The sculptures bring to light a search for being part of something, a process of belonging, beyond the duality with which the artist identifies, in the sense of something that appears classic, but which in essence is the result of extremely radical thinking of being and being born in the world.